Day 4 - lots of learning. We’ve got a level (a simple ring) with checkpoints and a finish line.

We still don’t have a “game” yet. Just a bunch of moving parts that are starting to come together. Today the goal is to create a lobby system and create the core game loop.

  • Main Menu
  • Join game
  • Enter lobby
  • Start race (3 races on the same track)
  • End race summary
  • Back to lobby

In addition to the game loop, we’re adding some basic power-ups. This is a good opportunity to learn how the animation and collision systems work.

Overall, I thought after 4 days we’d be a bit further along. The learning curve for multiplayer as well as the physics of 3D have been steep.